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<channel>
	<title>The Game Bunker</title>
	<atom:link href="http://www.gamebunker.be/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamebunker.be</link>
	<description>Sprites, Pixels, Pinball, ...</description>
	<lastBuildDate>Sun, 12 Feb 2012 17:00:00 +0000</lastBuildDate>
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		<title>SNES USB Controllers are back, Saturn too</title>
		<link>http://www.gamebunker.be/2012/02/snes-usb-controllers-are-back-saturn-too/</link>
		<comments>http://www.gamebunker.be/2012/02/snes-usb-controllers-are-back-saturn-too/#comments</comments>
		<pubDate>Sun, 12 Feb 2012 17:00:00 +0000</pubDate>
		<dc:creator>FRaNKy</dc:creator>
				<category><![CDATA[Rastermania]]></category>

		<guid isPermaLink="false">http://www.gamebunker.be/?p=658</guid>
		<description><![CDATA[So this nice box arrived from the DHL-guy here this morning and in it a new load of retro USB controllers.&#160; So this means that the purple-buttoned SNES controllers are back in stock, and we also found these nice Sega Saturn USB controllers.&#160; These were a special order for a customer but we can always [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamebunker.be/wp-content/uploads/2012/02/controller-saturn.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; margin: 4px auto; padding-left: 0px; padding-right: 0px; display: block; float: none; border-top: 0px; border-right: 0px; padding-top: 0px" title="controller-saturn" border="0" alt="controller-saturn" src="http://www.gamebunker.be/wp-content/uploads/2012/02/controller-saturn_thumb.jpg" width="504" height="381" /></a><a href="http://www.gamebunker.be/wp-content/uploads/2012/02/controller-snes.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; margin: 4px auto; padding-left: 0px; padding-right: 0px; display: block; float: none; border-top: 0px; border-right: 0px; padding-top: 0px" title="controller-snes" border="0" alt="controller-snes" src="http://www.gamebunker.be/wp-content/uploads/2012/02/controller-snes_thumb.jpg" width="381" height="504" /></a></p>
<p>So this nice box arrived from the DHL-guy here this morning and in it a new load of retro USB controllers.&#160; So this means that the purple-buttoned SNES controllers are back in stock, and we also found these nice Sega Saturn USB controllers.&#160; These were a special order for a customer but we can always get more of them.</p>
<p>Want one too ? <a href="http://www.rastermania.be/product.php?id=95">Order your SNES USB Controller here</a> and <a href="http://www.rastermania.be/product.php?id=193">get your Saturn USB Controller here</a>.</p>
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		<title>C64 Internet Chat</title>
		<link>http://www.gamebunker.be/2012/02/c64-internet-chat/</link>
		<comments>http://www.gamebunker.be/2012/02/c64-internet-chat/#comments</comments>
		<pubDate>Fri, 10 Feb 2012 17:00:00 +0000</pubDate>
		<dc:creator>FRaNKy</dc:creator>
				<category><![CDATA[News & Updates]]></category>

		<guid isPermaLink="false">http://www.gamebunker.be/?p=652</guid>
		<description><![CDATA[Quick trip to Fritske’s place yesterday to do some talk radio on Radio6581, together with TMC who was dropping by on his trip towards Datastorm – that I sadly have to miss due to work. (grmbl) So what we have here is the live SID setup used by Fritske and in the get-go we&#8217; connecter [...]]]></description>
			<content:encoded><![CDATA[<p>Quick trip to <a href="http://fritske.co.cc/">Fritske’s</a> place yesterday to do some talk radio on <a href="http://radio6581.com/">Radio6581</a>, together with TMC who was dropping by on his trip towards Datastorm – that I sadly have to miss due to work. (grmbl)</p>
<p><a href="http://www.gamebunker.be/wp-content/uploads/2012/02/c64chat.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; margin: 4px auto; padding-left: 0px; padding-right: 0px; display: block; float: none; border-top: 0px; border-right: 0px; padding-top: 0px" title="c64chat" border="0" alt="c64chat" src="http://www.gamebunker.be/wp-content/uploads/2012/02/c64chat_thumb.jpg" width="381" height="504" /></a></p>
<p>So what we have here is the live SID setup used by Fritske and in the get-go we&#8217; connecter to <a href="http://www.commodoreserver.com/">Commodorserver.com</a> and fired up the chat window in an online application.&#160; Its actually quite fascinating to see a C64 fire up an IP connection, load stuff from the internet and fire up a chat session.</p>
<p>Makes me want to set up my own comparable kit, but where to put it..</p>
]]></content:encoded>
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		<title>What a switch can do.</title>
		<link>http://www.gamebunker.be/2012/02/what-a-switch-can-do/</link>
		<comments>http://www.gamebunker.be/2012/02/what-a-switch-can-do/#comments</comments>
		<pubDate>Sun, 05 Feb 2012 18:00:00 +0000</pubDate>
		<dc:creator>FRaNKy</dc:creator>
				<category><![CDATA[Space Station]]></category>

		<guid isPermaLink="false">http://www.gamebunker.be/?p=648</guid>
		<description><![CDATA[Another chapter in the Space Station restoration/cleanup process.&#160; The switch that sits before the so-called “left dock” would not always register, meaning that the ball in there would not get kicked out when a 2nd ball was on it’s way there, as is possible during stop’n go.&#160; Additionally this would then not register the score [...]]]></description>
			<content:encoded><![CDATA[<p>Another chapter in the Space Station restoration/cleanup process.&#160; The switch that sits before the so-called “left dock” would not always register, meaning that the ball in there would not get kicked out when a 2nd ball was on it’s way there, as is possible during stop’n go.&#160; Additionally this would then not register the score too.</p>
<p>What to do ? Well, replace the switch.&#160; Ordered a replacement from Arcadia Amusements, remove a plastic over the pop bumpers and put the new one in place.&#160; Quick test and voila – seems to work like a charm.</p>
<p>So what better to do than a testgame ?&#160; Don’t know so put the glass back on, fired up a game and got to 3.8 million.&#160; This game really has a very nice sound &amp; light show for highscore entry – those flashers behind the Space Station logo really light up the room when entering your name.&#160; And the display is used to its full potential too with the music.</p>
<p>Kind of makes me want to put a huge subwoofer in the cabinet so that it sounds even better, louder and harder.</p>
<p>To do now : either replace that 4th display segment or just say “fuck it” and throw in a LED.&#160; No decision on that yet…</p>
]]></content:encoded>
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		<title>Shop Presence In Antwerpen</title>
		<link>http://www.gamebunker.be/2012/01/shop-presence-in-antwerpen/</link>
		<comments>http://www.gamebunker.be/2012/01/shop-presence-in-antwerpen/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 17:00:00 +0000</pubDate>
		<dc:creator>FRaNKy</dc:creator>
				<category><![CDATA[Rastermania]]></category>

		<guid isPermaLink="false">http://www.gamebunker.be/?p=645</guid>
		<description><![CDATA[On request of well – many – Rastermania teamed up with a shop in Antwerpen to display and ofcourse sell some of our products.&#160; The stock displayed here is initial, floorspace is on the increase here but this is what could be stashed for the moment.&#160; Not that its bad ofcourse. In the cabinet : [...]]]></description>
			<content:encoded><![CDATA[<p>On request of well – many – Rastermania teamed up with a shop in Antwerpen to display and ofcourse sell some of our products.&#160; The stock displayed here is initial, floorspace is on the increase here but this is what could be stashed for the moment.&#160; Not that its bad ofcourse.</p>
<p><a href="http://www.gamebunker.be/wp-content/uploads/2012/01/sentinel-2.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; margin: 4px auto; padding-left: 0px; padding-right: 0px; display: block; float: none; border-top: 0px; border-right: 0px; padding-top: 0px" title="sentinel-2" border="0" alt="sentinel-2" src="http://www.gamebunker.be/wp-content/uploads/2012/01/sentinel-2_thumb.jpg" width="504" height="381" /></a></p>
<p>In the cabinet : Some MVS Carts, a Competition Pro USB, Vamei stick and Street Fighter IV in the back.</p>
<p><a href="http://www.gamebunker.be/wp-content/uploads/2012/01/sentinel-1.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; margin: 4px auto; padding-left: 0px; padding-right: 0px; display: block; float: none; border-top: 0px; border-right: 0px; padding-top: 0px" title="sentinel-1" border="0" alt="sentinel-1" src="http://www.gamebunker.be/wp-content/uploads/2012/01/sentinel-1_thumb.jpg" width="381" height="504" /></a></p>
<p>And currently still on top of the retro-gaming section : Sticks for Wii, Playstation PC and XBox360.&#160; Yes that Sega Master System “Afterburner” looks extremely shiny in there.</p>
<p>Place to find all this yumm is a spot called “The Sentinel”, located in the <a href="http://maps.google.be/maps?q=hoogstraat+50,+antwerpen&amp;ll=51.219277,4.397718&amp;spn=0.004979,0.009398&amp;hnear=Hoogstraat+50,+2000+Antwerpen,+Vlaams+Gewest&amp;gl=be&amp;t=m&amp;z=17">Hoogstraat number 50, Antwerpen</a> – that’s between the Groenplaats and the Schelde river.&#160; The shop is quite new at a familiar location.&#160; Website and stuff is to follow, when online we’ll ofcourse post the link in our friends-section.</p>
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		<title>More Space Station</title>
		<link>http://www.gamebunker.be/2012/01/more-space-station/</link>
		<comments>http://www.gamebunker.be/2012/01/more-space-station/#comments</comments>
		<pubDate>Sun, 22 Jan 2012 19:00:00 +0000</pubDate>
		<dc:creator>FRaNKy</dc:creator>
				<category><![CDATA[Space Station]]></category>

		<guid isPermaLink="false">http://www.gamebunker.be/?p=638</guid>
		<description><![CDATA[With a game evening coming up soon, the Space Station had some issues that needed to be dealt with.&#160; First of all the ball wouldn’t get up from the through into the ball launcher and secondly the “Stop &#38; Go” droptarget in front of the ramp wouldn’t well – drop. Take of the drop target [...]]]></description>
			<content:encoded><![CDATA[<p>With a game evening coming up soon, the Space Station had some issues that needed to be dealt with.&#160; First of all the ball wouldn’t get up from the through into the ball launcher and secondly the “Stop &amp; Go” droptarget in front of the ramp wouldn’t well – drop.</p>
<p><a href="http://www.gamebunker.be/wp-content/uploads/2012/01/SS-Droptarget.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; margin: 4px auto; padding-left: 0px; padding-right: 0px; display: block; float: none; border-top: 0px; border-right: 0px; padding-top: 0px" title="SS-Droptarget" border="0" alt="SS-Droptarget" src="http://www.gamebunker.be/wp-content/uploads/2012/01/SS-Droptarget_thumb.jpg" width="381" height="504" /></a></p>
<p>Take of the drop target assembly.&#160; It all works and its there but this one really would not go down.&#160; I never use any lubricant in a pinball machine, but this is an exception.&#160; A bit of teflon spray on where the drop target slides down and bazinga.&#160; It drops immediately now after just the slightest touch.&#160; The opto still needs some cleaning as it does not recognize a drop in 5% of the cases but this is a major improvement nonetheless</p>
<p><a href="http://www.gamebunker.be/wp-content/uploads/2012/01/SS-LampPcb.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; margin: 4px auto; padding-left: 0px; padding-right: 0px; display: block; float: none; border-top: 0px; border-right: 0px; padding-top: 0px" title="SS-LampPcb" border="0" alt="SS-LampPcb" src="http://www.gamebunker.be/wp-content/uploads/2012/01/SS-LampPcb_thumb.jpg" width="504" height="381" /></a></p>
<p>With the droptarget removed, I could also replace that single 555 lamp that was still to be replaced.&#160; This one sits under the “stop &amp; score” insert so that’s shiny now as well.</p>
<p><a href="http://www.gamebunker.be/wp-content/uploads/2012/01/SS-Rampflap.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; margin: 4px auto; padding-left: 0px; padding-right: 0px; display: block; float: none; border-top: 0px; border-right: 0px; padding-top: 0px" title="SS-Rampflap" border="0" alt="SS-Rampflap" src="http://www.gamebunker.be/wp-content/uploads/2012/01/SS-Rampflap_thumb.jpg" width="504" height="381" /></a></p>
<p>The ramp on this game is busted, as is the accompanying flap.&#160; This was already operator fixed in the past but the screw didn’t copy anymore.&#160; So here’s a small expansion to that single screw.&#160; Yes it’s a hack but untill reproduction ramps are made, this will have to do.</p>
<p> <a href="http://www.gamebunker.be/wp-content/uploads/2012/01/SS-Balls.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; margin: 4px auto; padding-left: 0px; padding-right: 0px; display: block; float: none; border-top: 0px; border-right: 0px; padding-top: 0px" title="SS-Balls" border="0" alt="SS-Balls" src="http://www.gamebunker.be/wp-content/uploads/2012/01/SS-Balls_thumb.jpg" width="504" height="381" /></a>
<p>And as a final touch.. New balls please !</p>
]]></content:encoded>
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		<title>No Fear Finals</title>
		<link>http://www.gamebunker.be/2012/01/no-fear-finals/</link>
		<comments>http://www.gamebunker.be/2012/01/no-fear-finals/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 21:10:00 +0000</pubDate>
		<dc:creator>FRaNKy</dc:creator>
				<category><![CDATA[Pinball]]></category>
		<category><![CDATA[Rastermania]]></category>

		<guid isPermaLink="false">http://www.gamebunker.be/?p=628</guid>
		<description><![CDATA[Well, that PCB had to go back into that No Fear to bring the display back to life…&#160; That was no problem but *MAN* did that game need a cleaning. Sadly no pictures from the display or the after cleaning state but just to give you an idea on what it was… Trust me, in [...]]]></description>
			<content:encoded><![CDATA[<p>Well, that PCB had to go back into that No Fear to bring the display back to life…&#160; That was no problem but *MAN* did that game need a cleaning.</p>
<p>Sadly no pictures from the display or the after cleaning state but just to give you an idea on what it was…</p>
<p><a href="http://www.gamebunker.be/wp-content/uploads/2012/01/NoFear1.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; margin: 4px auto; padding-left: 0px; padding-right: 0px; display: block; float: none; border-top: 0px; border-right: 0px; padding-top: 0px" title="NoFear1" border="0" alt="NoFear1" src="http://www.gamebunker.be/wp-content/uploads/2012/01/NoFear1_thumb.jpg" width="381" height="504" /></a></p>
<p><a href="http://www.gamebunker.be/wp-content/uploads/2012/01/NoFear2.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; margin: 4px auto; padding-left: 0px; padding-right: 0px; display: block; float: none; border-top: 0px; border-right: 0px; padding-top: 0px" title="NoFear2" border="0" alt="NoFear2" src="http://www.gamebunker.be/wp-content/uploads/2012/01/NoFear2_thumb.jpg" width="381" height="504" /></a></p>
<p> Trust me, in the end it looked a lot better and played faster&#160; too :p</p>
]]></content:encoded>
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		<title>High Voltage Test</title>
		<link>http://www.gamebunker.be/2012/01/high-voltage-test/</link>
		<comments>http://www.gamebunker.be/2012/01/high-voltage-test/#comments</comments>
		<pubDate>Thu, 05 Jan 2012 20:00:00 +0000</pubDate>
		<dc:creator>FRaNKy</dc:creator>
				<category><![CDATA[Pinball]]></category>
		<category><![CDATA[Rastermania]]></category>

		<guid isPermaLink="false">http://www.gamebunker.be/?p=621</guid>
		<description><![CDATA[With the High Voltage board repaired, there was one thing left to do : test it before it goes back into the No Fear.&#160; 5 minutes away is a nicely restored Addams Family that holds the same type of board so in it went. Screw in the board, connect the cables, power on the game [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamebunker.be/wp-content/uploads/2012/01/hv-test.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; margin: 4px auto; padding-left: 0px; padding-right: 0px; display: block; float: none; border-top: 0px; border-right: 0px; padding-top: 0px" title="hv-test" border="0" alt="hv-test" src="http://www.gamebunker.be/wp-content/uploads/2012/01/hv-test_thumb.jpg" width="504" height="381" /></a></p>
<p>With the High Voltage board repaired, there was one thing left to do : test it before it goes back into the No Fear.&#160; 5 minutes away is a nicely restored Addams Family that holds the same type of board so in it went.</p>
<p>Screw in the board, connect the cables, power on the game and BOING !</p>
<p>Very nice crisp display as a result.&#160; Now to drive back to Leuven and reconnect the PCB into its original No Fear home.</p>
]]></content:encoded>
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		<title>High Voltage Revision</title>
		<link>http://www.gamebunker.be/2012/01/high-voltage-revision/</link>
		<comments>http://www.gamebunker.be/2012/01/high-voltage-revision/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 22:00:00 +0000</pubDate>
		<dc:creator>FRaNKy</dc:creator>
				<category><![CDATA[Pinball]]></category>
		<category><![CDATA[Rastermania]]></category>

		<guid isPermaLink="false">http://www.gamebunker.be/?p=617</guid>
		<description><![CDATA[A few days before Christmas I got a call from a guy whose Taxi I repaired over a year ago, informing me that he now has a No Fear but that the display is “bad”.&#160; Basically this could be anything but with some measurements and a few calls for doublechecking it became clear that the [...]]]></description>
			<content:encoded><![CDATA[<p>A few days before Christmas I got a call from a guy whose Taxi I repaired over a year ago, informing me that he now has a No Fear but that the display is “bad”.&#160; Basically this could be anything but with some measurements and a few calls for doublechecking it became clear that the High Voltage section of the display board had gone poof.&#160; Repair kits exist online so these components rapidly arrived by mail and the board could be revised with all new shiny components in the high voltage section.</p>
<p><a href="http://www.gamebunker.be/wp-content/uploads/2012/01/hv-before.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; margin: 4px auto; padding-left: 0px; padding-right: 0px; display: block; float: none; border-top: 0px; border-right: 0px; padding-top: 0px" title="hv-before" border="0" alt="hv-before" src="http://www.gamebunker.be/wp-content/uploads/2012/01/hv-before_thumb.jpg" width="504" height="381" /></a></p>
<p>The “before” picure. The negative voltages both matched at about –120v.&#160; Only R8 measured out of scope but just replace everything, as most likely other components have toasted as well.</p>
<p><a href="http://www.gamebunker.be/wp-content/uploads/2012/01/hv-schematics.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; margin: 4px auto; padding-left: 0px; padding-right: 0px; display: block; float: none; border-top: 0px; border-right: 0px; padding-top: 0px" title="hv-schematics" border="0" alt="hv-schematics" src="http://www.gamebunker.be/wp-content/uploads/2012/01/hv-schematics_thumb.jpg" width="381" height="504" /></a></p>
<p>Getting the PDF manual its best to print out the page showing the display board and marking the components that need to be replaced and use the parts list as a guideline for what goes where once you open up the goodie bag of shiny new components</p>
<p><a href="http://www.gamebunker.be/wp-content/uploads/2012/01/hv-parts.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; margin: 4px auto; padding-left: 0px; padding-right: 0px; display: block; float: none; border-top: 0px; border-right: 0px; padding-top: 0px" title="hv-parts" border="0" alt="hv-parts" src="http://www.gamebunker.be/wp-content/uploads/2012/01/hv-parts_thumb.jpg" width="381" height="504" /></a></p>
<p>All parts layed out and taped to a piece of paper.&#160; Basically work our way thru – easy parts first, well after we got the board emptied out.</p>
<p><a href="http://www.gamebunker.be/wp-content/uploads/2012/01/hv-empty.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; margin: 4px auto; padding-left: 0px; padding-right: 0px; display: block; float: none; border-top: 0px; border-right: 0px; padding-top: 0px" title="hv-empty" border="0" alt="hv-empty" src="http://www.gamebunker.be/wp-content/uploads/2012/01/hv-empty_thumb.jpg" width="504" height="381" /></a></p>
<p>An hour of desoldering later.&#160; An “empty” PCB.&#160; This will get a bit of a cleaning before the new components go on, taking away the years of Pinball Dust that have accumulated</p>
<p><a href="http://www.gamebunker.be/wp-content/uploads/2012/01/hv-after.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; margin: 4px auto; padding-left: 0px; padding-right: 0px; display: block; float: none; border-top: 0px; border-right: 0px; padding-top: 0px" title="hv-after" border="0" alt="hv-after" src="http://www.gamebunker.be/wp-content/uploads/2012/01/hv-after_thumb.jpg" width="504" height="381" /></a></p>
<p>New components installed.&#160; Not much more to say.</p>
<p><a href="http://www.gamebunker.be/wp-content/uploads/2012/01/hv-leftovers.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; margin: 4px auto; padding-left: 0px; padding-right: 0px; display: block; float: none; border-top: 0px; border-right: 0px; padding-top: 0px" title="hv-leftovers" border="0" alt="hv-leftovers" src="http://www.gamebunker.be/wp-content/uploads/2012/01/hv-leftovers_thumb.jpg" width="504" height="381" /></a></p>
<p>And here are the old components and cut wires from the new ones.&#160; This is for mister trashcan, unless someone would want an old burnt-out transistor – nope I didn’t think so.</p>
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		<title>Inventory</title>
		<link>http://www.gamebunker.be/2011/12/inventory/</link>
		<comments>http://www.gamebunker.be/2011/12/inventory/#comments</comments>
		<pubDate>Tue, 20 Dec 2011 17:00:00 +0000</pubDate>
		<dc:creator>FRaNKy</dc:creator>
				<category><![CDATA[Rastermania]]></category>

		<guid isPermaLink="false">http://www.gamebunker.be/?p=602</guid>
		<description><![CDATA[Getting closer to the end of the year also means counting what is left.&#160; One of those things to count are the retro pins that are available at the trade shows.&#160; Seems that I’ve sold out of Space Invaders, Atari logos and 8 bit logos.&#160; Mario’s, Mushrooms and Neo Geo is getting low as well. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamebunker.be/wp-content/uploads/2011/12/buttons-inventory.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; margin: 4px auto; padding-left: 0px; padding-right: 0px; display: block; float: none; border-top: 0px; border-right: 0px; padding-top: 0px" title="buttons-inventory" border="0" alt="buttons-inventory" src="http://www.gamebunker.be/wp-content/uploads/2011/12/buttons-inventory_thumb.jpg" width="504" height="381" /></a></p>
<p>Getting closer to the end of the year also means counting what is left.&#160; One of those things to count are the retro pins that are available at the trade shows.&#160; Seems that I’ve sold out of Space Invaders, Atari logos and 8 bit logos.&#160; Mario’s, Mushrooms and Neo Geo is getting low as well.</p>
<p>So what to do ? Well, get new ones I guess…</p>
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		<title>100th WhiteSpace Meeting</title>
		<link>http://www.gamebunker.be/2011/12/100th-whitespace-meeting/</link>
		<comments>http://www.gamebunker.be/2011/12/100th-whitespace-meeting/#comments</comments>
		<pubDate>Sat, 17 Dec 2011 17:00:00 +0000</pubDate>
		<dc:creator>FRaNKy</dc:creator>
				<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://www.gamebunker.be/?p=598</guid>
		<description><![CDATA[The Gent Hackerspace – Whitespace – celebrated it’s 100th “meeting” last friday.&#160; In the back room of the space is this lovely – but of so effing huge -&#160; Neo Geo cabinet.&#160; It holds an equally massive 6 slot motherboard but needed some tweaking on the config side.&#160; I quickly set the system to free [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamebunker.be/wp-content/uploads/2011/12/0x20-mvs.jps_.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; margin: 4px auto; padding-left: 0px; padding-right: 0px; display: block; float: none; border-top: 0px; border-right: 0px; padding-top: 0px" title="0x20-mvs.jps" border="0" alt="0x20-mvs.jps" src="http://www.gamebunker.be/wp-content/uploads/2011/12/0x20-mvs.jps_thumb.jpg" width="381" height="504" /></a></p>
<p>The Gent Hackerspace – <a href="http://www.0x20.be/">Whitespace</a> – celebrated it’s 100th “meeting” last friday.&#160; In the back room of the space is this lovely – but of so effing huge -&#160; Neo Geo cabinet.&#160; It holds an equally massive 6 slot motherboard but needed some tweaking on the config side.&#160; I quickly set the system to free play (no longer pushing the test button inside the coindoor), allowed game swapping without credits and stopped the auto-start timer that I always find to be utterly annoying.</p>
<p>Played some Puzzle Bobble, Aero Fighters 2 and Magical Drop 2.&#160; Nice cabinet but standing up does tend to get painfull in the lower back and arms after about half an hour.&#160; Shame I don’t have the room for a cabinet such as this one.&#160; It’s *really* nice.</p>
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